﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AwesomeGame.Networking
{
    public enum DataMessageTypes
    {
        SAY = 1,
        JOIN = 2,
        PART = 3,
        FULL_PLAYER_LIST = 4,
        SET_TANK_POSITION = 5,
        SET_PLAYER_ID = 6,
        FULL_TANK_POSITION_LIST = 7,
        TANK_FIRED = 8,
        REMOVE_PROJECTILE = 9,
        BOMB_DROPPED = 10,
        PLAYER_DIED = 11,
        PROJECTILE_MOVED = 12
    }
}
